Scoring Terms

BLANK END An end in which no points have been scored.  The hammer remains with the team that had it during the blank end.

END A portion of a curling game that is completed when each team has thrown eight stones and the score has been decided.

GAME A game usually lasts 8 ends (10 ends for competitive play) or 2 hours depending which comes first. SHOT ROCK the stone closest to the button.  The shot rock determines which team will score in an end.


Game Play terms

BRUSH A device used to sweep the ice in the path of a moving stone.  Seeping allows that stone to move farther and straighter.

BURNED STONE A stone in motion touched by a member of either team, or any part of their equipment. Burned stones are usually removed from play, but at our level we usually leave it where it stops, or as it would have stopped were it not burned.

CURL The amount the path of a rock bends while travelling down the sheet of ice.

DRAW WEIGHT The momentum required for a stone to reach the house or circles at the distant end.

GUARD A stone that is placed in a position so that it may protect another stone.  Usually in the area between the hog line and the house.

HAMMER A team that throws the last stone in an end is said to have the hammer.

HEAVY A rock delivered with a greater force than necessary.

HIT A stone that strikes another stone usually with the intent of removing it from play.

HOGGED STONE A stone that does not reach the far hog line. It must be removed from play.

IN-TURN The rotation applied to the handle of a stone that causes it to rotate in a clockwise direction and curl for a right-handed curler (for a left-handed curler an in-turn rotates counterclockwise).

LIGHT A stone that is delivered with not enough force than is necessary.

OUT-TURN The rotation applied to the handle of a stone that causes it to turn and curl in a counter-clockwise direction for a right-handed curler (For a right handed curler an out-turn rotates clockwise).

PEBBLE A fine spray of water applied to a sheet of curling ice before commencing play.  This helps the stone move down the ice.

RAISE When one stone is hit with the intent of moving it forward and leaving it in play (usually used to bump a stone not in the house into the house).

ROLL The movement of a curling stone after it has struck a stationary stone in play (A hit and a roll is the combination of removing a stone and having your stone move to a desired location).

SLIDER Slippery material placed on the sole of the shoe, to make it easier to slide on the ice.

SWEEPING The action of moving a broom or brush back and forth in the path of a moving stone.  This cleans the ice of any dirt, and also slightly melts the ice, allowing the stone to travel farther, and curl less.

TAKE OUT Removal of a stone from the playing area by hitting it with another stone.

WEIGHT The amount of force given to the stone during the delivery.

BONSPIEL A curling competition or tournament.


Originally curlers would stack their brooms in front of the fire following a game, warm up and socialize with the opposing team.  Find a good fire at a local tavern.  It is customary for the winning team to buy the first round.